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"games" Category


A Chain Game


Monday, April 18, 2016

Organizing.

Some people hate it, some people love it, and some people just don’t care. Our assignment was to find a new way to organize a couple of hundred books. I myself see organizing as something relaxing, and as something that should clear your head. Like a game, organizing is a puzzle. Making everything right and finding the perfect place for every little lost piece.

books

But what about objects and books that are hard to place somewhere? Books that look insignificant. How can you make them fit in? When I was scanning through all the books in the library, a nude colored book caught my eye, the cover didn’t give me any clues what it was about. There were no letters on the cover and no pictures. The way it was standing there made it look very lost in this big pile of loud and screaming books. All the books looked like they wanted to catch your eye and get the most attention. But this book didn’t seem to care that no one would ever take it out. Like a shy girl that always sits in the back of the class. But being shy and not wanting to be seen doesn’t mean that you don’t deserve some attention from time to time.

Games are a good way to make an interactive system for books, books have so many aspects that you can play with. Titles; the name of the Author; the year and of course the publisher. And even a book with nothing on the cover can have so much aspects that you can play with. All these aspects reminded me of the dots on domino dices. But instead of connecting the dots on the dices, you can also connect the titles, authors or the aspects of the book that for you has the most value. Then I remembered this game that I used to play when I was little, me and my dad would sit in the sun and play this game endlessly to help me learn how to spell words. He would start with a word and then I would come up with a new word, the first letter of this new word had to be the last letter of his previous word.

MONKEYSSAUNAARTWORK

It is not a new fact that we like these kind of games, the oldest confirmed written mention of dominoes in China comes from the Former Events in Wulin (i.e. the capital Hangzhou) written by the Yuan Dynasty (1271–1368) author Zhou Mi (1232–1298), who listed “pupai” (gambling plaques or dominoes) as well as dice as items sold by peddlers during the reign of Emperor Xiaozong of Song (r. 1162–1189). This shows that the human being has always enjoyed making connections between things and objects. These games survived and renewed itself for centuries. I don’t think we will ever get bored of them.

With the domino and word games in mind I started with just connecting the titles of all the book on one of the shelves, this shelve consisted out of 49 book. After trying to find the perfect way of connecting them I found out that when i would only just play with the titles I would only be able to give a spot to half of the books, the other 25 were waste and would never find a place. Where would these books go? Would no one ever read them again? Or was there a clear solution.

What if you would see the library as one big puzzle of domino dices. Those dices don’t just have one connection point but they have three. Of course this system could also be applied on the books.

 

 

Here you see what happens when you don’t just give them one connection point but as many connection points as they allow you to make, all the dices start to create a new pattern and once you take one dice out you can put it back after at a new spot where there is no dice yet. It is a constantly changing pattern of organization.

For example I would take a book out which is about Van Gogh and the person before me thought the date of publication was very important, I will find the book at the point where the date is coupled to a different date, after reading this book and getting to know it better I decide that I personally find the Author much more important than the date, so when I would put it back in the book matrix I would find the perfect point where I can couple the first letter of the Authors name to a previous book. But of course there are maybe different things on the cover which have the most value to you, maybe it is the color, or what is showing on the cover, or maybe its even a little sticker that no one noticed before.

This way of organizing creates an opening of looking at books in completely new way. It is no longer seen in this known way of ordering them on category, subject, artist or country. This gives you the opportunity to make new connections between books and their covers. By getting rid of books shelves and opening up a space for a more playful way of organizing.

Making new connections helps you realize that there are always new possibilities in things that we already know so well. We tend to get bored or tired of things that never change, and there is only one way to avoid that boredom, to have a system that will change forever and that tells a lot about what is important.

dis play


Friday, May 15, 2015

 

who inspires you?

she asked

who?

I thought…

what?

I thought then…

meet this person and get inspired

make a work out of this experience

she said

and so I met a fashion designer

young man

very pretty

he said that fashion is like a colouring book

we have certain outlines and we have to fill the ´surface´

and then he said a lot of other thing, too

and made me pay for his coffee

and then, biking through Albert Cuypstraat, I was thinking of the colouring books

and about what it is, that we are filing the given shape with

finding:

Yamaha

Pepsi

24

N-power

Avis

I love sport

Fedex

Virgin

Bronx NYC crew

Alpinestar

nike just do it

WELLA PROFESSIONALS

keep calm and swag

avatar

dr.Oetker

clothing is a billboard

I understood

a display which is touching every single corner of our lives except the shower corner

and then I thought further what makes us want to proudly wear a company logo on our chests and how could we make a use of this display that we are constantly wearing

and then I did not know what to do for a while

and then I knew again

I made a plan to make a comfortable universal sweatshirt which will have a displaying function beside the warm keeping, protecting and covering one

what would I fill the surface with?

what surface?

I wondered

and so I bought a surface

blank, grey sweatshirt

I decided to make a use of the existing shape of the sweatshirt and challenge the idea of temporary and replaceable advertisement on it

but how?

I thought

Removable sleeves?

but how?

adding a zipper?

or a velcro?

zipper

and so I added a zipper on the sleeves and by doing so, I allowed the printed advertisement/ promotional element to be easily removed or replaced by another one

I made a list of small businesses that I really truly want to support and promote

I gathered the logos of all of them

 

2mala1 mala kopie

 

the print will come on the sleeves

I made another decision

but how?

screen print?

okay

the screen print studio works on the base of appointments

you must discuss your idea with the screen print assistant first

then an appointment is made

attention: it sometimes lasts over two weeks

you start printing with the assistant

hopefully you can work independent later

costs

yes costs…

no

I am not going to screen print my logos

what else can I do?

transfer print it

of course

I printed my logos onto a specially coated transfer paper

then they were applied onto textile under the heat press

and there it was

logos on my sleeves

I looked at the sweatshirt in my hands

I wanted to wear it immediately

and I did

and it felt good

but it did not feel good enough

so I took it off and looked again

and after some time I wrote down

70cm metal zipper standard + another sleeves + velcro pocket question mark

and then I went to Jan

and made another pair of sleeves

black

I put transparent, removable pockets on them

and I like them a lot

and then I looked again

they told me I have to look and reflect on my work during my process

so I did

I reflected

and I asked myself

what is it that I have now?

sweatshirt design?

yes

and what else?

and then I started my analysis

see here: video

 

 

33 16

1 21

 

 

 

 

 

Object of Curiosity


Thursday, May 14, 2015

When we got an assignment to contact a person that influences and fascinates us I got lost for a moment. There are simply too many people whom I would be curious to meet and ask about their work and inspirations! After a couple of failed email conversations with hard-to-reach professionals I decided to try another way. My inspiration came spontaneous as a follow up of my daily curiosities. I personally find it very stimulating for my own working process to make a step aside from the main route and see what is it there behind the corner because you never know! Following this simple idea I went to a butchery I have been to recently. I already had a short encounter there with a butcher Mike and a video of him slicing slaughtered pig. Therefor we met again and I had a great opportunity to spend some time at the butchery with the best butcher-guide! During that meeting I discovered the world of modern dutch butcher and afterwords continued on searching for the best object i could make to tell the story of this meeting. In the text below you can find all the process steps that led to the creation of the final piece- OBJECT of CURIOSITY.

First Reaction: Right after the meeting I decided to quickly summarize what had happened and what material I have now. I had a sticker with all of the information about the pig Mike was slicing and loads of videos documenting almost the whole meeting. I decided to make a list of tags which would describe that meeting.

Sticker from a piece of meat  2tags-about-the-meeting-copy

First tryout: My first idea was to make a fan with sharp knifes used as blades. I thought it would be a funny metaphor for the meeting. Chilling plus being dangerous.

First idea fan of knifes

 

Second tryout: Understanding that the fan idea is too flat I decided to try to make something what the butcher could use. Here is a sketch of some kind of logo/identity proposal.

second idea logo

 

Third tryout: After talking to my teacher and classmates I decided to go away from my direct design solutions and think more about what was my experience like, what made this meeting so special? The experience was unexpected, though the location of the meeting suggested some narratives, and the main conclusion I made was that my own curiosity led my towards this happening. I started sketching to figure out what object can look common but yet carry something surprising in it and trigger peoples curiosity at the same time.

2third-idea-taste-the-curiosity-copy

 

 

Final idea: To go further I decided to ask my friends in what situations they feel the most curious? Receiving their opinions I understood that all of them were naming the situations where the communication with other people involved. At this point it became obvious for me! That now I want to make something that I can give to others, something that will become something else when used by people. And here came the idea to make some kind of lottery ticket called OBJECT of CURIOSITY. It will help people to create their own Object of Curiosity and at the same time will be object that contains the curiosity in itself. Here is the first version of it.

Final idea- object of curiosity tryout Final idea- object of curiosity tryout 2

 

Final design: To make it look more like a lottery ticket I made a design for the object and used special techniques by applying scratchable lines on it.

objectof curiosity final version

 

Final move: To finish my project I asked two of my friends to test OBJECT of CURIOSITY and sketch their own Objects of Curiosity. Here below is what came outcome.

object of curiosity used by ValdemarValdemars object of curiosity

 

 

object of curiosity used by RubyCURIOSITY-ruby_900

 

OBJECT of CURIOSITY is a lottery ticket to the greatest trip of your imagination! In this object I tried to combine suspense with excitement, make it open and closed at the same time and, above all, interactive. This is a metaphor for the process of my work and a useful tool for others.

 

!BE CURIOUS!

#STICKY #SWEET_SMELL #MUSELS #VACUUM #MAFIA #BLOOD #SLAYERS #DELIVERY #FRESHLY_SLICED #HASH #FREEZER_ROOM #SALTED #DRIED #EX-ANIMATOR #GANGS #JEW_BUTCHER_FROM_30s #AIR_CONDITIONER_IN_A_WARDROBE #WINNER_OF_2013 #CLEAN_EVERY_WALL_EVERYDAY #BUBBLES #SHARP_KNIFE-THE_MAIN_RULE #STAB_YOURSELF #CHILL #FAMILY_BUSINESS #CUSTOMERS #BACTERIAS #SALAMI #HOOKS #HAIR_STYLING #VAN_PERSIE #FOOTBALL #DRUNK- AGRESSIVE WOMEN HARASSMENT CHILLED MEAT TO TASTE BETTER #YOUNG_MEAT- NO_TASTE #TEENAGE_MEAT #CUT_CLOSE_TO_THE_BONES

Karl Nawrot, fascination for the In-Between


Monday, March 7, 2011

Typefaces always seem to be facing the wind, two feet on the sheet of paper, unmovable. Like a silent army, arranged according to there ranking, there are ready to take a new formation. This traditional and almost absolute arrangement tends to make us forget how those typefaces got there, what is there personal journey, what and even who shaped them like that.

Karl Nawrot seems to be privileging this particular journey i am talking about. So to say, his typefaces carriers are far from being all traced beforehand. Moreover, he seems to be having even more fun in creating devices and means to form those letters than in the final presentation.

By using tools he creates himself, he lets the door ajar to imagination, not exhibiting the letter as a final assertion but as a possibility. Stamps, enigmatic stencil disks, collages celebrate as much the process as the result.

Thereby the designer does not hesitate to present those tools, such as the stencils disks, also through a series of posters, respecting somehow the presentation of typefaces. By creating a parallel in the presentation, he builds up a clear bridge between the making and the result, putting them on the same level of importance.
Through this interstice he offers us, one can let his imagination grow about what could be the final arrangement.

But is it not the definition of children games ?Making use of the possibility of the material and playing around it more than gathering all the forces to the final result. Indeed he does not only create his own tool, he also documents the process by making use of stop-motion movies.
Once again the use of this device to present his work makes it really fun. The videos or clip-arts that can be found on his website, www.voidwreck.com , are, according to me, by no means instructions for the proper use of those tools but once again a celebration of its inner-possibilities.
Thereby, in a interview he gave to the blog Manystuff.com in January 2011, he gives his definition of what a good design is. He declares : ’’A good design gives you the feeling of a piece stuck between past & future.’’

Playfulness is definitely the word I would use to describe the work of Karl Nawrot. However focusing on this aspect would maybe undermine the importance of geometry in his creations. Indeed if there is space for game and ‘’abruptness’’ in the realization, there is a clear rigor in the fabrication of the tool. On the one hand the Stamps Box conceived in 2005 and 2006 has a clear connection to childhood but on the other hand the rubber stamps consist of drawn geometrical patterns of the same size. Even if Nawrot limits himself to four simple geometrical shapes (rectangle, line, triangle and circle), he succeeds in generating 150 different stamps : the result of an intense research in exhausting the possibilities and combinations of shapes.

Still Karl Nawrot is not only experiencing with typography, he is also an illustrator but those two interests tend to meet again through the approach he uses.

Indeed the letters he draws seem to peel themselves off, falling into pieces. But the movement could also be interpreted in a reverse manner : the letter getting slowly their final shape under our eyes. Once again Karl Nawrot creates the ambiguity, describing physically this in-between he invokes below, ‘’between past and future’’.

Background :

Karl Nawrot attended the graphic design school Emil Cohl in Lyon, France. He was accepted at the Werkplaats Typographie in 2006. He is now established as a graphic designer and typographer in Amsterdam where he lives.

Proun


Wednesday, March 2, 2011

De gehele expositie ‘monumenten voor de toekomst, El Lissitzky’  trof mij als warrig, misschien mede door het eerst kijken van het theaterstuk, waar hij aan had meegewerkt, uitgevoerd door Amerikaanse theatermakers, lang na zijn dood.
Theater is een ding, experimenteel theater een ander en een video-regristratie van  experimenteel theater nog een stap verder van mijn bed. De bedoeling van de tentoonstelling is om te laten zien hoe dynamisch Lissitzky was, zijn werk is dat ook, vaak onaf, vol ideeën over de toekomst. Maar de meeste dynamiek die ik gevonden heb, zat in het kleinste kamertje van het Van Abbe Museum, het was ook de laatste ruimte die ik nog niet gezien had. Het was een video spel, geprojecteerd op een groot scherm met een comfortabele rode tweezitsbank er tegenover. Het was het spel ‘Proun‘ van Joost van Dongen, mede geïnspireerd op Lissitzky. je was een bal die voortstoof op een buis, je kon vooruit en draaien om de buis. onderweg waren er enkel geometrische vormen die uit de weg gegaan diende te worden, er was geen boven of onder, geen einde, enkel abstractie en zeer veel dynamiek. Wat het Van Abbe probeerde te bereiken via het werk van Lissitzky, is hen gelukt via een video game. Hier raakt de expositie aan de toekomst, en aan dynamiek, de kunst kan nog veel groeien en ontdekken in de wereld van de nieuwe media. Games, web-art, conceptuele kunst op je I-phone van alles is daar mogelijk. Jammer dat hier verder geen aandacht aan is besteed in de tentoonstelling. Het doel was immers een tentoonstelling te maken die lissitzky in deze tijd plaatst. bij het spel stond ook niet van wie het was, waarom het er was of dat het er überhaupt stond. een klein gemis


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