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"rules" Tag


Play Rules


Tuesday, February 23, 2016

“Without the challenging possibilities of introducing the element of play,
both teacher and student cannot help but be bored”

quote: Paul Rand

 

home_portrait

 

I begin this research with a typeface you might recognize from Apple’s iPod, back when it was a block of white and steel and we were still listening to the Red Hot Chili Peppers

Ipod__1100

The font is called Chicago, developed by Susan Kare in 1984 U.S.A. for Steve Jobs. Kare designed much of the icons still used today within the Apple software, like the command key used to save or undo. Actually, she found this image from Swedish road signs, where it is a symbol representing an attraction (command, pray). You remember also the smiley computer guy, pictured below with Kare’s face.

In this Vimeo Video Susan Kare speaks about her design process and cites Paul Rand as an inspiration. Rand was a graphic designer and teacher, a big figure in the 60′s and 70′s in the U.S; He is responsible for many recognizable company logos that are still in use today, like FedEx with its hidden arrow and IBM. His designs often have a simple charm, like the UPS logo, of which Rand says he is “taking something that’s traditionally seen as sacred, the shield, and sort of poking fun at it…by sticking a box on top of it is a seemingly frivolous gesture. The client, however, never considered it that way, and as it turned out the logo is meaningful because of that lighthearted intent.” This lightheartedness, playing with symbols and poking fun, is at the core of Rand’s design philosophy. We see that also in examples of his less corporate work, such as the two posters that follow below.

Paul-Rand    images-1     logo_ups_large

eye_bee_m      fedex_arrow_2015

RH_ucla_winter_1990RH_rood

I find Rand an interesting life to learn from, because his career seemed a marriage between corporate success, sustained personal practice, and a real devotion to teaching. And play. He talks often about playing within the context of graphic design, and because of his commitment to teaching, he writes about how this principle of play can be applied in pulling out the potential of the student, or at least in allowing for the circumstances in which this can be possible.

I refer to one article in particular, <<Design and the Play Instinct,>> published in 1965 in the book Education of Vision. In the article Rand zeros in on the two basic factors a teacher must consider : “the kind of problem chosen for study” and “the way in which it is posed.” He says that if a proposed problem involves too much emphasis on freedom and self-expression, the student will be indifferent, and the solution will in turn be meaningless. Instead he insists on proposing a problem with defined limits, implied or explicit disciplines that are conducive to the instinct of play, which will lead to an interested student and often a meaningful solution. What should be cultivated is “the ability to deal with problems in the simplest, most direct, and meaningful manner.” How can this be done through play?

We do create by engaging in free exploration, in this particular space familiar to childhood. But play is not the only thing involved if you want to get something done.

What is necessary then are parameters-restrictions-limitations. Rules, in a way. You can play with a deck of cards without rules, maybe by throwing them up in the air or making stories about the kings and queens, but you won’t be engaging in strategy and other faculties involved in a well-designed game. (Though we have the restrictions implicit in the design of a deck of cards: there are 52, 4 of each, 4 suits and 2 colors, a general size constraint. Limitation in some form is impossible to escape.)

In the article Rand specifies what these play restrictions can look like: the seven pieces of a Chinese tangram, for example, which include five triangles, one square and one rhombus. Within these parameters any arrangement of the forms is possible and you are given free range to play. If instead you were given a magical box full of an infinite number of shapes in an infinite number of sizes, you would first be presented with making decisions about what shapes you want to use, how many, what sizes, and so on. With a limitation already set you are free from these initial decisions and your energy can go directly to arranging the forms. This is the basic idea behind how limitations can create the ideal environment for play, and maybe eventually harmonious design.

In the linked video of Susan Kare above, she speaks of using the 16 by 16 grid in designing logos. This is a clear structure, lines of limitation within which possibilities of play are endless. Thinking back to Kare’s typeface, we can say that alphabetical letters and other written symbols of language can also be seen as a grid or structure, within which graphic designers may play. The form of an “A” is more or less set, the parameters being that the form does not stray too far from our understanding of what an A is if we want the type to be readable. In thinking of visual letters and symbols as a structure, I propose the possibility of inverting the process of structure and play: what happens when a structure is imposed retrospectively? Instead of creating a 16 by 16 grid, can we play first? Then, with the grid of the letter A in mind, we create a new typeface.

structureplay

      

you        oh                penguinman

 

The shortest search


Tuesday, May 14, 2013

This search for a book was the shortest search in my life. I’ve got six tags. One of them is ‘rules’. So, I’ve set up rules for myself. I am allowed to check books only from top shelves. The third tag is ‘coincidence’. I have had no idea what kind of book I was looking for, which means it was going to be a coincidence any way. One of the first book I picked from the first top shelf from the art section is a book with a naked lady on the cover. I went thought the book. The artist was mostly working around naked human body. My search was going really well!
Inside of the book I found oily finger stamps and prints of cup of tea. Apparently some one had breakfast in front of the book and left all this marks inside by coincidence.  First book I took from the book shelf exactly fitted all the tags I had! It confirmed the rules I made for myself. The power of coincidence convinced me how important to trust your own intuition and used a bit of imagination.

Rietveld Library cat.nr: BECK 3

Materialization of thoughts


Wednesday, April 24, 2013

According to one of the tags I decided that I am allowed to search for a book only on the top shelves which made it a little bit easier for me. I could give to my search a better structure and can check every book from that area.
I set up rules for myself that the second tag has to be a part of a title of the book and it has to be written on a cover or it has to have any semantic similarity. My second tag is ‘living book’. I was thinking about something contemporary or something new but happening at the current moment. Or it also could be something which has any quality of living or alive object. A part of the title of the book I picked is ‘themes and movement’. I thought about living moving books and also the subject of the book is quite new for me. I have never been into this topic before. It did not attract me before. Recently I come across this subject all the time. I’ve never divide art according to these categories before for myself. I found this topic quite interesting at the moment. This book caught my eye and it was a coincidence.
My third rule was ‘relay or trust coincidence’. I opened the book some where in a middle and I discovered a picture of a naked lady sitting in the dust surrounded by rubbish. I did not have any doubts about my choice.
My search took about 10 min. Was it accidental or do we always cross over things which we are really into or do those thing find us?

Rietveld Library cat.nr: 708.4 rec

Use Designblog TravelTags


Tuesday, November 23, 2010

.

Visit all “50TravelTags”

.

from the Designblog tag-list.

.

browse mapping by Maria Micheva

It is not easy to navigate in the design world, let alone Designblog.
The 979 postings and over 2000 keywords turn it into a subjective maze. How are you going to find an entrance to amazing stories and surprising opinions. In-depth interviews and downloadable theses and research papers.
Before you know it, you turn from user to participant of a universe that sucks you in or swings you out.


browse mapping by Severin Bunse

Students from A group decided to help you along by browsing the blog for you. Becoming your guides, in a manner of speaking. Creating new tags that can serve as “Travel Tags”. [invention, ice-cold, climate, crisis, fun, erudition, rules, gravity, convention, removable, purple, symbol, social-talk, audio-zine, similarities, mode, funny-story, flexibility, women, do-it-yourself, icon, sharing, interpretation, role, masterpiece, travel, imagination, slowMe, play, peaceful-living, mystery, sexuality, reflector, 0-dimension, no-comment, theater, ideology, dress, sharing, hidden, art-of propaganda, dependency, break-up, sign, young, pulling-pushing, conditional, breakfast, porcelain, Norwegian-mythology]-tt. You can look them up in Designblog’s tag-list, under [50-TravelTags].


browse mapping by Anouk Buntsma

Browsing surely illustrates that Designblog can become a true Pandora’s box. On the TravelTag poster, which was printed on this occasion, you can see a selection of their journeys in the form of ‘browse-maps’. Visualizations of their browsing history. These visual sketches show clearly that browsing through the blog leaves a clear individual trace. No person experiences it the same way. The blog creates –by design– a colored travel experience that synchronizes with your personal taste and ambition.

a small conversation between a Man and a Woman, starting from the workshop “Rules” by Ayumi Higuchi; rules in nature vs. rules in human beings


Saturday, June 5, 2010




To get to this conversation, I asked people around me to question something about the other gender, something the person questions the most (and if they didn’t know, just sOmething)

EVOLUTION = CREATION = BLIND POWER


Tuesday, June 1, 2010

In my case rules always bring a lot of variations. I observe it a long time because my way of working usually include one or more rules. Sometimes because I pick the rule but most of the time they are visible when work is finished. They reflect my present situation and feeling but for that certain amount of time they become rules and then variation of creating is visible.

It is not random that I found how this rules are already involved in me and I have no problem with it because rule is just a strong word- meaning most of the time something destructive but there is theory in biology which can very easily prove how rules are from the beginning a part of life and that they provide never ending variations of everything we are surrounded by.

Charles Darwin introduced us to his theory of evolution in 1859 with his book On the Origin of Species.

This theory is based on several rules which explain that it is working :

1, In nature of biological species exists variability and is partly hereditary

2, In this variation there must exist some species which are more and some which are less adapted to the condition of environment where they live

3, Species which are more adapted have bigger possibility to create descendants. And when this process is repeated for a longer time then certain type in certain environment will spread and this is called = blind power

4, Everything alive has last universal common ancestor

Example for a blind power is very simple:

Imagine that you are walking some field and you come across a stone, what do you think of is that ok is a stone and it was here or somewhere around from the begun, but now imagine you found a watch.Probably you take it and observe it, you check if it works, you find out that is a machine which measures a time, you see from which kind of parts it is made so it is sure for you that there had to be someone who designed it someone we call watch-maker. Existence of watch prove an existence of watch-maker. But this is the thing which Darwin challenged.He is tried to say that watch can exist without watch-maker.

The choice of nature can be called something like a blind watch-maker – he get some parts of watches separately and one by one he makes a watch from it.The thing is that he doesn’t know that he is making a watch.

Darwin was a very big observant and had a big possibility to travel around the world what makes him very rich of the materials he could used for his theory.

Another example of his theory which nicely explain also how rules of environment included food,weather… influence variability in this planet is his observing of birds- finches in the islands where he found out that they differ depending on what surround them and especially what differ is their beak – tool for eating. The reason is that finches split all over the different islands and by evolution they adapted themselves to the world around them and its rules.

Evolution begins with the first life in this planet and thats for me also where the creation begins and where the rules are always present and there is nothing wrong with it. The word freedom would never exist and would never have such a powerful meaning without the word restriction = laws.

To finish I choose the last part of Darwin’s book On the Origin of Species:

“It is interesting to contemplate a tangled bank, clothed with many plants

of many kinds, with birds singing on the bushes, with various insects

flitting about, and with worms crawling through the damp earth, and to

reflect that these elaborately constructed forms, so different from each

other, and dependent upon each other in so complex a manner, have all been

produced by laws acting around us.  These laws, taken in the largest sense,

being Growth with reproduction; Inheritance which is almost implied by

reproduction; Variability from the indirect and direct action of the

conditions of life, and from use and disuse; a Ratio of Increase so high as

to lead to a Struggle for Life, and as a consequence to Natural Selection,

entailing Divergence of Character and the Extinction of less improved

forms.  Thus, from the war of nature, from famine and death, the most

exalted object which we are capable of conceiving, namely, the production

of the higher animals, directly follows.  There is grandeur in this view of

life, with its several powers, having been originally breathed by the

Creator into a few forms or into one; and that, whilst this planet has gone

circling on according to the fixed law of gravity, from so simple a

beginning endless forms most beautiful and most wonderful have been, and

are being evolved.”


Italian Music for Movies


Tuesday, June 1, 2010

- click on image to download this research pdf -

 

- also read 'There are rules behind complex and organic circumstances [x] -

 

Something Else . . .


Saturday, May 15, 2010

THERE ARE RULES BEHIND COMPLEX AND ORGANIC CIRCUMSTANCES

This is the opening sentence of “Rules” a graduation essay written by Ayumi Higuchi in which she investigates the impact rules have or can have on the process of cause and effect in the creative process. A story that drags you into the exiting process of research where every question or statement leads to two others.
Using interviews as a platform to ask questions and create interaction, she involves Jan Groenewold (physician-chef), Luna Maurer and Jonathan Puckey (graphic designers), Snejanka Mihaylova (philosopher-writer-artist) and Peter van Bergen (musician-composer) to talk about the subject from the perspective of their specific discipline.
Look for yourself how she illustrates this story with many images and quotes dragging you deeper into the matter every page, creating in depth understanding. Munari, Wittgenstein, 9/11, John Cage, mixing politics with art and science with nature to get her point across.

Ayumi visited us in April 2010 to present a workshop in which she planted the seed of understanding using Bruno Munari‘s observations; [...] We can establish a rule of growth: the branch that follows is always slenderer than the one before it (Drawing a Tree).
Providing us with a trunk and applying two simple rules to it: The branch that follows must be slimmer than the one before -and- the tree must be symmetric, it quickly became clear that there are many rules behind complex and organic circumstances.

 

download this research essay: “RULES”, there are rules behind complex and organic structures

Conditional [Design] Painting


Tuesday, October 27, 2009

Conditional Painting is truly happening in the van Abbemuseum Eindhoven! They call it the Vitruvian Paint Machine.

As part of  “Take on me (Take me on)” /Dutch Design Week 17 to 25 Oct 2009, Luna Maurer and Edo Paulus executed a mural painting on pre determined conditions based on the proportions of the body and visitor interaction.

The act of designing is based on rules they say. So Luna and Edo, together with Roel Wouters and Jonathan Puckey, created a manifesto of explicit rules for design.

Visiting their lecture, as part of the “Take on me (Take me on)” event, they made it clear that setting strict conditions does disconnect you from subjective standards and creates awareness in the process. A beautiful time based movie of their “machines” made this crystal clear.

 

download this research essay: by Jules Esteves: “Conditional Drawing, Conditional Painting” questioning the practice of Conditional Design.

 

Adolf Loos Versus:


Thursday, October 15, 2009

A lot of “rules” were written for architecture. Not always have they been followed up and also a lot of times they have been discussed by other “writers (philosophers)” / architects.

Adolf Loos was one of these architects who were more philosopher than architect. Even though the whole world listened to what he had to say, his rules were not followed by everyone and not as strict as he had hoped for. This is due to the fact that there were more of these men that had their ideas about architecture. Besides the Ornament & Crime essay there were serveral others like the “Raumplan”, “the Plan Libre” and peoples individual ideas.

Today we don’t design according to a “manual” written by one architect. There are thousands of manuals that inspire us. It’s about what we want ourselves.

on_”Ornament_&_Crime”


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